using NUnit.Framework;

namespace ShadeTree.Binding.Tests
{
    [TestFixture]
    public class ScreenBinderTester
    {
        [Test]
        public void IsDirty_is_false_if_model_is_null()
        {
            ScreenBinder<ScreenBinderTarget> binder = new ScreenBinder<ScreenBinderTarget>();
            binder.IsDirty().ShouldBeFalse();
        }

        [Test]
        [Ignore]
        public void Bind_a_button()
        {
            Assert.Fail();
        }
    }
}